Making Nyreen - The Mirage City

General / 29 January 2024

I've mentioned in a previous blog post that I find the best way to work on personal work to be focussing on projects rather than individual, one-off pieces. 

There are a few reasons for that:

  1. I find it easier to become immersed in the style and world of the work I'm doing rather than starting from scratch with every new piece of work.
  2. I've heard from others before that working on projects is a good look for employers - it shows that you can stick with a theme and work consistently in one style/tone - and that's got to be a good thing.
  3. Your work can become more developed and detailed as you work through a project, with each new piece informing others.
  4. I just genuinely enjoy thinking up new worlds or scenarios and exploring them through concept or illustration work.

With that in mind, I took on a small personal project called Nyreen - The Mirage City. The plan was for a multicultural desert city-state. The nickname 'Mirage City' comes from its place atop a desert mesa, so from a distance in the heat haze the city looks to be floating in the sky.

After a lot of reference gathering, I worked on mostly prop and architecture details for this project. My hope in the future is to fully explore this world.

Here's some of the work done for it:

You can see my Nyreen so far work here on ArtStation:

Thanks for reading!